ns_set_greet.cpp

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00001 /* NickServ core functions
00002  *
00003  * (C) 2003-2012 Anope Team
00004  * Contact us at team@anope.org
00005  *
00006  * Please read COPYING and README for further details.
00007  *
00008  * Based on the original code of Epona by Lara.
00009  * Based on the original code of Services by Andy Church.
00010  */
00011 
00012 /*************************************************************************/
00013 
00014 #include "module.h"
00015 
00016 class CommandNSSetGreet : public Command
00017 {
00018  public:
00019         CommandNSSetGreet(Module *creator, const Anope::string &sname = "nickserv/set/greet", size_t min = 0) : Command(creator, sname, min, min + 1)
00020         {
00021                 this->SetDesc(_("Associate a greet message with your nickname"));
00022                 this->SetSyntax(_("\037message\037"));
00023         }
00024 
00025         void Run(CommandSource &source, const Anope::string &user, const Anope::string &param)
00026         {
00027                 const NickAlias *na = NickAlias::Find(user);
00028                 if (!na)
00029                 {
00030                         source.Reply(NICK_X_NOT_REGISTERED, user.c_str());
00031                         return;
00032                 }
00033                 NickCore *nc = na->nc;
00034 
00035                 EventReturn MOD_RESULT;
00036                 FOREACH_RESULT(I_OnSetNickOption, OnSetNickOption(source, this, nc, param));
00037                 if (MOD_RESULT == EVENT_STOP)
00038                         return;
00039 
00040                 if (!param.empty())
00041                 {
00042                         nc->greet = param;
00043                         source.Reply(_("Greet message for \002%s\002 changed to \002%s\002."), nc->display.c_str(), nc->greet.c_str());
00044                 }
00045                 else
00046                 {
00047                         nc->greet.clear();
00048                         source.Reply(_("Greet message for \002%s\002 unset."), nc->display.c_str());
00049                 }
00050 
00051                 return;
00052         }
00053 
00054         void Execute(CommandSource &source, const std::vector<Anope::string> &params) anope_override
00055         {
00056                 this->Run(source, source.nc->display, params.size() > 0 ? params[0] : "");
00057         }
00058 
00059         bool OnHelp(CommandSource &source, const Anope::string &) anope_override
00060         {
00061                 this->SendSyntax(source);
00062                 source.Reply(" ");
00063                 source.Reply(_("Makes the given message the greet of your nickname, that\n"
00064                                 "will be displayed when joining a channel that has GREET\n"
00065                                 "option enabled, provided that you have the necessary \n"
00066                                 "access on it."));
00067                 return true;
00068         }
00069 };
00070 
00071 class CommandNSSASetGreet : public CommandNSSetGreet
00072 {
00073  public:
00074         CommandNSSASetGreet(Module *creator) : CommandNSSetGreet(creator, "nickserv/saset/greet", 1)
00075         {
00076                 this->ClearSyntax();
00077                 this->SetSyntax(_("\037nickname\037 \037message\037"));
00078         }
00079 
00080         void Execute(CommandSource &source, const std::vector<Anope::string> &params) anope_override
00081         {
00082                 this->Run(source, params[0], params.size() > 1 ? params[1] : "");
00083         }
00084 
00085         bool OnHelp(CommandSource &source, const Anope::string &) anope_override
00086         {
00087                 this->SendSyntax(source);
00088                 source.Reply(" ");
00089                 source.Reply(_("Makes the given message the greet of the nickname, that\n"
00090                                 "will be displayed when joining a channel that has GREET\n"
00091                                 "option enabled, provided that the user has the necessary \n"
00092                                 "access on it."));
00093                 return true;
00094         }
00095 };
00096 
00097 class NSSetGreet : public Module
00098 {
00099         CommandNSSetGreet commandnssetgreet;
00100         CommandNSSASetGreet commandnssasetgreet;
00101 
00102  public:
00103         NSSetGreet(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE),
00104                 commandnssetgreet(this), commandnssasetgreet(this)
00105         {
00106                 this->SetAuthor("Anope");
00107 
00108         }
00109 };
00110 
00111 MODULE_INIT(NSSetGreet)